I’m a 26 year old Dutchie currently living in Belgium. Having lived in five different countries and frequently going abroad for work I consider myself a bit of a globetrotter. I enjoy putting myself in new environments and meeting new people with varying (cultural) backgrounds. Right now I’m in the process of completing my PhD in Business Management.

I’ve also been recognised as a contributor to the Classic WoW Reddit Community.
Click this to go to my Vanilla Friend Finder.

Warcraft experience

My Warcraft adventure started the day six year old me received a copied disk of Warcraft II: Tides of Darkness from his uncle. Having played the franchise extensively, up to and including Warcraft III: the Frozen Throne (including all those insane custom online games), there was no way I’d miss out on exploring the World of Warcraft. Unfortunately (at the time) all my friends wanted to play as Alliance; grudgingly I created a Human Paladin. Regardless of my previous general enmity towards the Alliance, I had a lot of fun exploring the zones, playing cooperatively with friends, and eventually participating in some raids. Admittedly, my guild back then was not performing competitively, not even remotely. Nonetheless we did manage to clear up to and including Zul’Gurub with me as Off Tank in full Tier 1. Indeed, a paladin with healing gear (I was instructed to sometimes heal myself as well) – I have the pictures to prove it! While it’s nothing short of a joke these days, I do however like to use this example and reiterate that Vanilla wasn’t actually that hard and that min-maxing is not pertinent to the success of a guild.

I continued playing as Alliance in the Burning Crusade and Wrath of the Lich King (as a Draenei Warrior and Shaman respectively). Not surprisingly the faction grew on me. It’s also when I exclusively started to take on the role of (Co-)Guildmaster. As the years progressed I became more and more hardcore, eventually securing server’s first kills and becoming the best geared shaman in EU (even if the fame was but momentarily). Yet despite our ranking, I started to enjoy the game less and less. Unless someone can prove me wrong; the more elitist the players, the less comradery there is. Social interactions among guildies became very professional (read: superfluous) and the sense of community was absent; the most prominent reason I previously enjoyed WoW. I quit and didn’t return until Legion.

Something or someone piqued my interest in WoW again and thus I thought I’d give Legion a try. Playing very casually, my main interest was in simply observing the changes that had been made to the game and playing through some new content. Of course I ended up making my own guild again. I also soon realised that certain specs were controversial to play with, such as the new melee hunter. It was then that I saw a challenge: Could we clear all content with sub-optimal setups and prove to everyone it is possible? The answer is a resounding yes. I managed to 1. level from 1 to 110 2. establish my own guild 3. clear all PvE content (three raids), all within a mere two months. In any case, Legion couldn’t keep my interest as I didn’t feel like the game took itself serious anymore, which severely impeded on my roleplaying experience.

I was ecstatic when I heard about the Classic WoW announcement.

Reason for establishing Pertento

After Legion I played on a private vanilla server. At level sixty I felt like everyone was pushed into a certain role depending on their class. While I do understand that vanilla is much more limited in providing freedom in regards to spec selection (for instance tier gear from hybrids always has healing+), players have begun to take it too seriously. As a Human Priest I could not find a proper raiding guild because I was not a Dwarf first of all (Horde don’t have fear ward, why care?), and I focused too much on mana regen instead of healing bonus. Yet I never went out of mana, and I never let the tank die, but my setup didn’t comply with some guide and thus I was rejected. In the end most players are playing a game of Excel rather than reliving their nostalgia and doing some actual roleplay. While I do not necessarily have anything against people who prefer to strictly obey to these norms, I made Pertento to give players an alternative. In the end I hope we can recapture that feeling we had in 2005 once Classic is finally here.